All in game models have been created and textured down to the talents of Nathan, Daniel and myself! Before Adam came in to do his bit I took the liberty of adding them into unity and making sure the textures were correct which was a bit trickier than imagined. The biggest issue was the sails as not only have I moved each sail so they are ALL facing the wrong direction (which will be fixed tomorrow, rookie error) but they became a 3d object despite starting its life only having 2 sides. Because of this the textures were inside out meaning some more final edits needed to be made before Unity would accept them.
In other developments Adam is a wizard and I'm beyond impressed by his knowledge of game design.
Edit: I wrote this last night at about 10pm, but completely forgot to send it. I've now just turn my laptop on to see this. My bad
Ash
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